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An Introduction to MAXScript

This is a MAXScript tutorial in the form of a MAXScript program that you can download and run. The program demonstrates a simple procedural animation of a walking stick-figure and an animated camera...

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Cross Platform C# Game Development with MonoGame

I am (or rather was) a big fan of XNA, Microsoft's C# game development framework, and I had high hopes for it. I was particularly enthusiastic when Silverlight started supporting a subset of it....

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Creating an Undoable Python Command for Maya

Autodesk's Maya learning channel on YouTube has released a new tutorial on how to make an undoable command plug-in for Maya using Python. The command creates a swarm of particles in a turbulence...

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A very gentle introduction to MAXScript for Artists

Embedded in one of the over 200 videos on the Autodesk 3ds Max learning channel on YouTube is a very practical introduction to MAXScript for people with no programming experience. At about 4 minutes...

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Maya 2013 Extension 2: .NET and more

A .NET API for MayaCyrille Fauvel from the Autodesk Developer Network gave the first public sneak peek of a .NET API for Maya back in December on his blog. I'm pleased to announce that it is now a...

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Creating a Procedural Tree in MAXScript

The following is a two-part MAXScript video tutorial produced by the Autodesk 3ds Max YouTube learning channel. This is a beginner level introduction to MAXScript that will show you how to create,...

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JSON Scene Description Language

Today I'm presenting the first public draft an informal specification for a 3D scene description language designed specifically for web-services called the JSON Scene Description Language. I've tried...

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Christopher's Thoughts on Technical Debt

Manny Lehman’s LawA well-known occurrence in software development is that as software evolves it structure deteriorates. This is called Manny Lehman’s law:"As an evolving program is continually...

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Embedding Qt Content in a 3ds Max Dockable Frame

The 3ds Max API provides a custom Windows control called a CUIFrame that allows a plug-in developer to create dockable content. As part of a recent investigation I decided to figure out how to embed a...

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Sell or Share your Plug-ins, Tutorials, or other Content for 3ds Max and Maya...

With the release of Maya 2014 and 3ds Max 2014 the Autodesk Exchange site makes it easier for plug-in, content, and tutorial developers to distribute and sell their content more easily to Autodesk...

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3ds Max SDK and MAXScript CHMs now available

We discontinued CHM support for SDK documentation two releases ago in order to focus on HTML-based help. However since many users asked us for CHMs on the 3ds Max feedback forums:...

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3ds Max and Flash Working Together

You may be familiar with FarmVille 2: it is currently the second most popular app on FaceBook with over 40,000,000 estimated monthly users (as of the date of this posting). What you may not know is...

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3ds Max and Stage Automation

Stage automation is a growing industry that plays an important role in live entertainment events from music shows to Cirque du Soleil. What may come as a surprise is that thanks to a plug-in from Stage...

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Autodesk Exchange Apps Portathon is happening on September 13th.

The Autodesk Exchange store provides a broad range of Autodesk® approved extensions for users of several Autodesk products such as 3ds Max and Maya. If you are a developer of extensions for Autodesk...

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M&E Scripting and SDK Channel on YouTube

Recently the video learning team launched a new learning channel (http://www.youtube.com/user/ScriptingSDKHowTos/videos) dedicated to SDK and scripting users. Right now we have videos on FBX, Maya,...

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ADN DevDays Conference in Las Vegas at AU and a New 3ds Max SDK Blog

The Autodesk Developer Network (ADN) is going to be hosting another DevDays co-located at Autodesk University in Las Vegas on Monday December 2nd this year. I'll be there to talk about the new Python...

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The 3ds Max Gunslinger and yes I read your Crash Error Reports (CER's)

This year we had our first ever "gunslinger" event for 3ds Max. This was an opportunity for members of the development team (developers, QA, design, and product manager) to meet a cross-section of 3ds...

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PyQt UI in 3ds Max 2014 Extension

Chances are you are reading this because you want to write some UI for 3ds Max using Python. Because 3ds Max is fundamentally a Win32 application there are some challenges to overcome:Make your PyQt...

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Introducing Max Creation Graphs

Introducing Max Creation Graphs (MCG)Now that 3ds Max 2016 has been officially announced I can finally come out of stealth mode and tell you why you haven't heard from me for over a year!Eddie Perlberg...

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Max Creation Graph (MCG) Sample Pack for 3ds Max 2016

Now that 3ds Max 2016 is available for download I'm pleased to announce a set of 30 sample MCG tools and 80 new compounds that you can download, use, and learn from!...

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